THE LITTLE MERMAID

S.W.E.A.T. PLEDGE INITIATIVE

Production Year: 2017

Running Time: 0:09 sec

I worked as an animator with a team of 14 to produce an animated section for the feature film “The Little Mermaid” directed by Blake Harris and Chris Bouchard which aired on Netflix and had a select AMC theatrical run.  The animated section was produced using Adobe After Effects.  

DICTOVEN

Production Year: 2019

Running Time: 0:50 sec

Created short After Effects animated segments to promote Mike Rowe’s S.W.E.A.T. Pledge initiative. Videos were featured on Facebook and other social media sites. Personally responsible for character and effects animation.

ASHA FOR EDUCATION

Production Year: 2014-2017

Running Time: 3:00 min
I worked as the lead lighter for this award winning animated short film about a delusional dictator’s destructive impact on his country. I worked under the direction of Ammar Nusry and helped to design the look of the film as well as created 3D lighting rigs and optimized render settings. The film utilizes sub surface scattering textures and was rendered using mental ray.

Production Year: 2016
Running Time: 1:30 min

Asha for Education - UGA - Athens Chapter is a non-profit service organization that helps promote educational projects locally and abroad. I got the opportunity to make a promo video with few of my friends. If you would like to learn more about check out at https://www.facebook.com/ashauga/

NOR (A CLOUD STORY)

Production Year: 2014
Running Time: 3:54 min  
This is a collaborative project that was produced in a 3D collaboration class. I was responsible for lighting and manipulating shaders. Autodesk Maya and Mental Ray renderer was used.

ATLANTA JEWISH FILM FESTIVAL

Production Year: 2016

Running Time: 2:07min  

I served as lead lighter for a short animated opening for the Atlanta Jewish Film Festival. I worked with a team of 15 people under the direction of Jim Bowhall of Magick Lantern LLC to produce the short. I designed the look of the lighting, created animated lighting setups, managed textures and optimized the render settings. The project was lit and rendered using mental ray.

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